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	<description>Rants about the combination of decency and healing WoW</description>
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		<title>in-san-ity reloaded</title>
		<link>http://indecenthealer.wordpress.com/2010/03/18/in-san-ity-reloaded/</link>
		<comments>http://indecenthealer.wordpress.com/2010/03/18/in-san-ity-reloaded/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 20:55:45 +0000</pubDate>
		<dc:creator>indecenthealer</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://indecenthealer.wordpress.com/?p=119</guid>
		<description><![CDATA[Insanity &#8211; i already posted what wikipedia says about this, when i liked it to SAN. But today, i actually want to talk about the other insanity. Or&#8230; well. some of it. I could have written this post yesterday, and use it as my &#8220;whiney day post&#8221;. But truth to be told, i am too [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=indecenthealer.wordpress.com&amp;blog=11012530&amp;post=119&amp;subd=indecenthealer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Insanity &#8211; i already posted what wikipedia says about this, when i liked it to SAN. But today, i actually want to talk about the other insanity. Or&#8230; well. some of it.<br />
I could have written this post yesterday, and use it as my &#8220;<a href="http://trollshaman.blogspot.com/2010/03/announcing-whiny-post-day.html">whiney day</a> post&#8221;. But truth to be told, i am too serious about this to hide it among a number of themed posts. </p>
<p>Also, this is not really a WoW post. So i can understand if you decide not to read on.</p>
<p>Insanity is something which seems to have crept into my life from all sides.<br />
On the one hand, there is work. When i accepted to work in the particular field i now work in, i had an assistant, a technician, a programmer and two application engineers to tackle the projects our sales guy would drag in with. But there were fewer projects than expected, and with the economic downturn, some cuts were inevitable. But hey &#8211; slimming things down to .. well.. me. That is just insane. Especially now that we do seem to have a few projects which pay well. Just &#8211; how should one person handle these projects at the same time, especially when the customer(s) have certain justified demands ? One of the words to describe this is &#8220;insane&#8221;. And of course, the company does expect me to &#8216;manage&#8217;. And they cannot for the life of them imagine that i might be unhappy about this ?</p>
<p>But that is just one facet. There are others.</p>
<p>Like my cough. It is still there, after 4 weeks now. And no amount of antibiotics or other pills seem to be able to get rid of it. Granted, working like a slave and the current weather do their part towards its survival, but hey, i want it gone. There really is no reason why i should house an icky cough which just does not want to go away.</p>
<p>But that too is not all of it. What baffles me even more is how far people will go out of spite. It is truly insane. Lets assume there is a raid group. And one day, the raid is scheduled so that one of the group cannot go, but the others can &#8211; basically on the day when most can come, just this one member of the group is busy. Why, if not from spite, would this person now say &#8220;well, since you want to have fun without me, feel free to put the raid where you want to.. i wont come along anymore?&#8221;  It is silly, if you ask me. But looking back, the number of times i have seen this happen so far (or something alike) is just mind boggling. Why should the rest of the group act on this, and how ? I mean, the one no longer coming along is limiting his own fun &#8211; in an insane attempt to &#8220;punish&#8221; the rest by no staying away. Quite honestly, the most effect that has is on the person who actually stays behind. And, perhaps, on the organizer of said raid.</p>
<p>Has this happened to me ? Perhaps.. perhaps not. For now, it is merely a good example of the kind of insanity i am writing of. </p>
<p>I just wonder what to do about it. How to combat it. So far, i have not found a good way to do it. So all i can do for now is sit back and watch the insanity unfold.</p>
<p>I guess insanity is the one word which describes a major part of what i am trying to deal with just now. Just &#8211; it is no fun. </p>
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		<title>in-SAN-ity</title>
		<link>http://indecenthealer.wordpress.com/2010/03/15/in-san-ity/</link>
		<comments>http://indecenthealer.wordpress.com/2010/03/15/in-san-ity/#comments</comments>
		<pubDate>Mon, 15 Mar 2010 18:09:52 +0000</pubDate>
		<dc:creator>indecenthealer</dc:creator>
				<category><![CDATA[Decent]]></category>
		<category><![CDATA[SAN]]></category>

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		<description><![CDATA[In-SAN-ity. Looking at Wikipedia, i found this definition Insanity, craziness or madness is a spectrum of behaviors characterized by certain abnormal mental or behavioral patterns. There is, however, a different meaning, which can be constructed from the letters. At this, it would define situation of being in SAN&#8216; ness. And with that, i am afflicted [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=indecenthealer.wordpress.com&amp;blog=11012530&amp;post=111&amp;subd=indecenthealer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>In-SAN-ity.</p>
<p>Looking at Wikipedia, i found this definition</p>
<blockquote><p>Insanity, craziness or madness is a spectrum of behaviors characterized by certain abnormal mental or behavioral patterns.</p></blockquote>
<p>There is, however, a different meaning, which can be constructed from the letters. At this, it would define situation of <em>being in SAN</em>&#8216; ness. And with that, i am afflicted as well.<br />
Most likely it is for the best, after all i am partially to blame for the whole thing &#8211; being one of those who always said that an all blogger guild is something good, not something to fear. But, as with so many things, it could even argue that being in SAN also exposes people to a good kind of insanity &#8211; at least if you base it on the definition that &#8216;<em>sane</em>&#8216; means &#8216;<em>behave within the current norm</em>&#8216;, which would have insane be &#8216;<em>behave outside the norm</em>&#8216;. From what i have seen of the guild, i would say SAN is what a guild should be like, but the average guild i know of is a lot less lively and friendly.</p>
<p>Aside that, i have taken a few steps into low level healing. And that is quite a challenge from healing with an ICC geared Paladin. With a mana pool which can be emptied within a few seconds of throwing the biggest possible heals around the group, and a whopping one or two spells to choose from, things are, to say the least interesting.</p>
<p>Doing the low level instances with a guild group, and one of the fitting level is another very welcome change from the time when we duo-leveled through the start. It makes these trips fun, and i can only recommend this to people who have not done this, or did these instances ages ago.<br />
And as with so many things, fun can also come with limitation. And sometimes, limitations will actually teach people to do their tasks more efficiently, and in the end &#8211; better.</p>
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		<title>shattering china</title>
		<link>http://indecenthealer.wordpress.com/2010/03/01/shattering-china/</link>
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		<pubDate>Mon, 01 Mar 2010 14:45:16 +0000</pubDate>
		<dc:creator>indecenthealer</dc:creator>
				<category><![CDATA[Indecent]]></category>
		<category><![CDATA[random ramblings]]></category>
		<category><![CDATA[Thoughts which did not fit into the comment box]]></category>

		<guid isPermaLink="false">http://indecenthealer.wordpress.com/?p=97</guid>
		<description><![CDATA[Hello everyone. This post is somewhat special. Why ? Because i once promised myself i would not carry things out here, but instead try to resolve things with the people involved in private, and thus spare myself, and them, the public dissection of things done, said, not done and not said. But in this case, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=indecenthealer.wordpress.com&amp;blog=11012530&amp;post=97&amp;subd=indecenthealer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:left;">Hello everyone.</p>
<p>This post is somewhat special. Why ? Because i once promised myself i would not carry things out here, but instead try to resolve things with the people involved in private, and thus spare myself, and them, the public dissection of things done, said, not done and not said.</p>
<p>But in this case, <em>the incident™</em> carries implications which range further than i can currently foresee, and discussing them in private is something which for various reasons does not seem to work. So, instead of just mulling it over in my brain, i decided to put it out here for everyone to read. (Everyone who cares to, that is).</p>
<p>So, everyone who does not care for this sort of blog post, feel free to go <a href="http://thebarrenschat.wordpress.com/">here</a>, <a href="http://slash-two.blogspot.com/">here</a> or <a href="http://missmedicina.blogspot.com/">here</a> for some less troublesome and more WoW related content.</p>
<p>There &#8211; that is out of the way. There is one more little disclaimer, which i need in order to protect the little sanity i have left (or perhaps not that little). In the remainder of the post, i will refrain from naming people. I will refrain from describing <em>the incident™</em> in any more detail than needed. Because, in the end the incident itself does not matter. What matters is how people dealt with it, and what the end result was. (And no, i am far from happy with the result)</p>
<p>Right &#8211; now that that is out of the way, let me lay out the facts.</p>
<ul>
<li><em>SomethingBad™</em> happened.</li>
<li><em>RandomBloogerOne™</em> decided to blog about it.</li>
<li>Some people involved in <em>SomethingBad™</em> read it. Some commented, some did not. (actually, most did not)</li>
<li><em>RandomBloogerOne™</em> decided to blog about it some  more.</li>
<li>Some more people involved noticed it, together with <em>APossiblyGuiltyParty™</em>, who was rather irritated at the posts, and at what they said about them.</li>
<li>There is some discussion about <em>the incident™</em> in the guild forums. And it is more a discussion than a flame war, because despite what many people may assume (considering we are talking about an online game here), most of the people involved were actually rather mature and sensible human beings. (disclaimer &#8211; perhaps some are not, but in that case, they all did very well at trying to appear sensible)</li>
<li>Things seem to have resolved themselves. At least as far as <em>the incident™</em> is concerned. What is left is to see what is needed to repair whatever was broken during the discussion. Fortunately, the number of inexcusable outbursts and the amount of foolish name-calling was kept to a minimum, so for people viewing this from the outside (me), things seem mendable.</li>
</ul>
<p>So far, so good. Now enter stage 2.</p>
<ul>
<li><em>RandomBloogerOne™</em> decides that something like this should not be, and should not happen. They in turn follow that decision up with leaving the people involved.</li>
<li><em>The Rest™</em> is standing around, wondering what the hell is going on. Some say friendly good-bye&#8217;s, some ask <em>RandomBloogerOne™</em> to get back, as things are resolved, and some simply stare at all the shattered things on the ground, wondering.</li>
<li>A bit later, an explanation appears as to some of the reasoning behind the decision. It also exposes just how far <em>RandomBloogerOne™</em> has taken it, and how difficult taking those steps has been.</li>
<li>Again, many read the explanation. Again, few comment. And no, i did not comment myself. Instead, i sat down pondering what to do, and what you now read is the result.</li>
</ul>
<p>And that is where things lie now. Considering that i am writing this post, it should be obvious that i am anything but happy with the situation. But the reasoning may not be. And in the end, this post has very little to do with any attempt to change anyones mind &#8211; i know i do not have the words (or whatever else is needed) to do that. It has to do with a few basic assumptions which lie underneath the decision, and which i consider dangerously flawed.</p>
<p>Dangerously flawed, because they make a decision seem sensible which really does not at all address the core issue behind the problem, and which in the end causes a lot more unhappiness than several other options.</p>
<p>But i get ahead of myself.</p>
<p>If i understand the reasoning correctly, one basic assumption is that</p>
<ul>
<li>If you blog, you step on peoples toes (sooner or later you will). And if you blog with a certain tone, and in a certain way, you step on more peoples toes.</li>
</ul>
<p>I would say that this assumption is true. And anyone blogging should be aware of that. It is all but impossible to write good blog posts without being at least a little judgemental in what you write. And that always carries the risk of stepping on peoples toes.</p>
<p>There is another assumption related to that.</p>
<ul>
<li>If you blog about people around you, those people may not like it. Their friends may not like it, and thus may not like you since you wrote those ugly blog posts.</li>
</ul>
<p>This, also, is a rather sensible assumption. It means that people will judge you based on your blog posts. And sometimes, you may not like how they read your posts, and have to deal with the echo which comes from that.</p>
<p>Now, based on those two assumptions, it would seem reasonable to say</p>
<ul>
<li>Anonymity is your friend. If none know who you are, then there is little risk of stepping on people&#8217;s toes, or writing ugly blog posts which can be traced back to you.</li>
</ul>
<p>At first glance, this indeed does seem reasonable. At second glance, this unfortunately reminds (at least me) of <em>John Gabriel&#8217;s Greater Internet Fuckward Theory</em></p>
<p>Before anyone jumps onto this &#8211; no, I do NOT think that the idea behind the decision is to be allowed to become a &#8220;total fuckward&#8221;.  Still, what is the anonymity needed for, if not for the saying (or writing) something which you perhaps would not write if you were not anonymous ?</p>
<p>So, how about another deduction from the assumptions above ?</p>
<ul>
<li>Being a blogger who is also part of a group requires that all posts are checked against who from that group will be offended. The result of this check can (but does not have to) require modification of a post</li>
</ul>
<p>This also seems to make sense. And it is actually part of my own blogging routine. I try to blog in a way that does not needlessly step on peoples toes. The keyword there, though, is needlessly. I am sure i have stepped on several toes already, and most likely will again.</p>
<p>Actually, this post had a hard time getting past the deduction above. But in the end, i decided that the need to write the post outweighed the risk of antagonizing people with it. And i decided that i rather deal with angry comments than keep all this bottled up. But back to the actual post.</p>
<p>Looking through blog posts, and blog post comments, there is a huge number of <em>fanboy/fangirl</em> posts, which contain sentences like &#8220;i would love to be part of that&#8221; or &#8220;wouldnt an all blogger guild be fun&#8221; and the like. This is not limited to specific blogs, or specific persons. No, most reputable blogs had a number of like comments from a number of readers. So, based on that, i would conclude that</p>
<ul>
<li>Blog readers like (or think they do) to know who is doing the blogging, and are willing to go through some length to actually become &#8220;available&#8221; to a blogger.</li>
</ul>
<p>Oddly enough, this contradicts the deduction of anonymity above. Also, again reading through various blogs &#8211; it seems that the more successful ones are ones where people can relate to the person blogging. It would be the absolute opposite of anonymity. (Ok, Snottydin may be seen as a counterpoint to this theory, but in this case, i claim that snottidyn is more satire than blog, and hence the rules do not fully apply)</p>
<p>Also, many blogs have a number of followers who read it simply because they can relate to the stories, and know what is written about, not just for the witty comments and funny jokes.</p>
<p>And there is where, in my eyes, the dangers lie, and why i consider the reasoning dangerously flawed.</p>
<p>Yes, it is difficult to be a blogger and be part of a group. Yes, it does require quite a lot of care to not accidentally damage the group with a badly written blog post. And even with the good posts, there is a certain risk for <em>group drama</em> to occur once the posts are made. But in most cases, this drama can easily averted without resorting to censorship on the blog posts. Sometimes, all it requires is to first speak with people, and then write a post.</p>
<p>Yes, it may lead to a few posts not being written, or rather, being written in a different manner. And it may lead to a few dryer posts, because many people just love to read about drama, as long as they are not personally involved. And it may lead to a different way of dealing with problems. But all that does not make for less good a blogger, or less good a person. I would even go as far as to say it leads to the opposite.</p>
<p>I apologize if this sounds spiteful, but to me, moving into anonymity is like running away. Yes, it will help in the short run, but in the long run, you still need to face whatever you ran from, or you will run into its relatives again. Alternatively, charting a course which allows you to stay clear of any like situations will ultimately force you to limit yourself, and in turn take more from you than what it would have cost to stay and try to mend the situation.</p>
<p>So.. what is the bottom line ?</p>
<p>Being a blogger means that sometimes you shatter things. Shattering illusions seems like fun. Shattering china seems like a waste. Both will happen. Being a blogger means that you have the responsibility of dealing with that. And dealing with it is definately not always easy. But dealing with it by running away, leaving others to stare at the spot you just vacated, wondering what he hell just happened is</p>
<ol>
<li>taking the easy way out.</li>
<li>unfair.</li>
<li>just plain wrong.</li>
</ol>
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		<title>Clicked</title>
		<link>http://indecenthealer.wordpress.com/2010/02/16/clicked/</link>
		<comments>http://indecenthealer.wordpress.com/2010/02/16/clicked/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 12:28:55 +0000</pubDate>
		<dc:creator>indecenthealer</dc:creator>
				<category><![CDATA[Thoughts which did not fit into the comment box]]></category>

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		<description><![CDATA[Looking back at the last few weeks, there was one thing which has been nagging at me. But, thinking about it, I had to realize that I too am part of this problem. What I am talking about is pushing people into classifications, and the resulting cliques which form. If you read Tamarinds post, and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=indecenthealer.wordpress.com&amp;blog=11012530&amp;post=90&amp;subd=indecenthealer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Looking back at the last few weeks, there was one thing which has been nagging at me. But, thinking about it, I had to realize that I too am part of this problem.</p>
<p>What I am talking about is pushing people into classifications, and the resulting cliques which form. If you read <a href="http://www.righteousorbs.com/?p=1377#comments">Tamarinds</a> post, and some of the comments, you should see what i mean. In the end, there are two things. One is the use of <em>The Felchers</em> to describe a group of people. Now, this may be a completely correct description for a number of people, but unfortunately, it also includes an evaluation &#8211; a negative one, in this case. Negative in two ways &#8211; none should want to be member of this group, and the members of this group are not considered <em>friends</em>.</p>
<p>The other is the topic of cliques. And as i wrote in a comment to his post, i do think it is almost inevitable that cliques will form. And it is not necessarily a bad thing. Any larger group of people will consist of a number of smaller cliques of friends who hang out and talk about things. People tend to move towards those with similar / the same interests, and it is not unusual that there are some in your group to whom you have little contact. I see little wrong with that. Quite the contrary &#8211; by demanding that a group is homogenous across its members, the group&#8217;s size and diversity is severely limited. That, in my eyes, is a bad thing. After all,for example in discussions, it is usual the controversial points which give the best results. When everyone agrees, the discussion often turns very short. And i do believe the same to be true in a guild. Yes, it does need a common ground, and a set of rules, but built on that ground and kept within the rules, diversity is a good thing. Here, i would like to quote a line from one of the comments :</p>
<blockquote><p>&#8230; The problem comes when the cliques start polarizing so people feel unwelcome, or as your example above, excluded on the grounds they belong to another group. &#8230;</p></blockquote>
<p>That is what lies at the bottom of this, really. People feeling uncomfortable or unwelcome &#8211; that is rarely good for a group.</p>
<p>Now, I would be claiming to be a better person than I am if i didn&#8217;t admit that there have been people whom I thought had no place in the guild I am in. Fortunately, this is not my decision to make, because my views are not necessarily right, and not necessarily what is best for the guild as a whole. I have been in such a situation before (being an officer in a guild, responsible for getting new people in), and it is not something I want nowadays. Therefore, I am left with two main options when something like that happens. I can accept that said person is part of the guild, and stay because I want to stay with the rest of the guild, or i can decide that it is really unacceptable &#8211; and leave. The often perceived third option &#8211; trying to convince the guild that this person really is not good for them &#8211; that is in my eyes invalid.</p>
<p>Unfortunately, things do not end here. If we take a closer look at the event which Tamarind mentioned, things get very difficult. Just to make things easier for me, i will proceed with calling said person &#8220;Max&#8221;. Taking a big step back, there were a number of reasons which spoke for inviting Max into the raid. On the other hand, there were several (valid) reasons not to. Unfortunately, there was also the &#8216;clique&#8217; issue. So, whichever decision was taken, it was in any case tainted by the fact that the clique issue exists.</p>
<p>This makes things doubly dangerous. One reason, obviously, being that only one person knows (or should know) exactly why a specific decision was taken. And looking in from the outside, it is extremely hard to judge if this one issue had any bearing on the final decision or not. Now, I said should know, because more often than not, some gut feeling decisions are based on feelings which even the person deciding does not fully comprehend at that time. And again, I too am not exempt from this, both on the decision-making side and on the side that questions the reasoning behind certain decisions.</p>
<p>So, what is the bottom line of this ? For me, there are three important things.</p>
<ol>
<li>I need to stop thinking of people as part of a group or category. Throwing Max in with <em>The Felchers</em> (rightfully or not) is a bad thing. Because when I do, i judge his possible behavior based on the group&#8217;s reputation.</li>
<li>I need to get better with judging people based on their actual behavior. I doubt if anyone would begrudge me if I do not invite <em>Random Person A</em> into my raid, simply because i know he is prone to long, unannounced afk and sudden bouts of disappearing, and has done so with me before (Although, even in this case it might be The Right Thing™ to do to tell him &#8216;you can come, but&#8230;&#8217;)</li>
<li>I need to give people the benefit of the doubt that their decisions are based on reasons which are free of favouritism and unconnected to any clique effect. Especially when my mood is already not too good. As I wrote in a previous post &#8211; WoW is like a mirror &#8211; you get out of it what you put in.</li>
</ol>
<p>Heeding these three things should help improve things greatly. Both for me and for the guild. And that should be well worth it.</p>
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		<title>Tardmode</title>
		<link>http://indecenthealer.wordpress.com/2010/02/15/tardmode/</link>
		<comments>http://indecenthealer.wordpress.com/2010/02/15/tardmode/#comments</comments>
		<pubDate>Sun, 14 Feb 2010 23:24:31 +0000</pubDate>
		<dc:creator>indecenthealer</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[As some may know, i am part of a group my guild (somewhat lovingly, at least in a few cases) calls Tardraid. It consists of a number of people who have expressed interest in running older raid content. At the moment, we are focussing on Ulduar, slowly clawing our way towards the former ultimate evil [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=indecenthealer.wordpress.com&amp;blog=11012530&amp;post=85&amp;subd=indecenthealer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>As some may know, i am part of a group my guild (somewhat lovingly, at least in a few cases) calls <em>Tardraid</em>.</p>
<p>It consists of a number of people who have expressed interest in running older raid content. At the moment, we are focussing on Ulduar, slowly clawing our way towards the former ultimate evil at the bottom of the fortress (Yogg Saron, of course)</p>
<p>But this week&#8217;s run was special. It provided us with a few firsts, for Tardraid, at least.</p>
<p>- we did not have to try and scrounge people up to fill the raid. This was a first, and i am very glad that we did reach this point. It proves that there is fun to be had with going to older content, and that i am not alone in thinking so.</p>
<p>- We had a fast run up to Mimiron (Yes, Mimiron, not Mimirom, as i had accidently posted on the guild forum), with few wipes and a whole lot of fun.</p>
<p>- We Managed to kill Freya with one of the Elders still up.</p>
<p>- And, perhaps most importantly, we managed to achieve this</p>
<p><a href="http://indecenthealer.files.wordpress.com/2010/02/heartbreaker.png"></a><a href="http://indecenthealer.files.wordpress.com/2010/02/heartbreaker1.png"><img class="alignnone size-full wp-image-87" title="Heartbreaker" src="http://indecenthealer.files.wordpress.com/2010/02/heartbreaker1.png?w=655&#038;h=114" alt="" width="655" height="114" /></a></p>
<p>I feel no small amount of pleasure for having finally done this. Doing it during the &#8216;Love is in the Air&#8217; event is just another small thing. But the real kicker is having done this with our little Tardraid.</p>
<p>Considering we attempted to do it with several people in the raid who had just started raiding with us, and without much preparation along the lines of explanation or so, things went very well. Not that it is a tribute to my raid leading skills &#8211; far from that. It is a tribute to the entire raid &#8211; everyone who was there. Thinking back to when we actually visited Ulduar during the usual guild runs, and the respect we had towards these hard modes..</p>
<p>It seems rather clear that we have come a long way. So.. Congratulations to Tardraid. Yes, we will hit more Tardmodes as we take our tours of Ulduar. Perhaps (you guys willing) we will hit them all.</p>
<p>L.</p>
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		<title>The power of Vuh&#8217;do</title>
		<link>http://indecenthealer.wordpress.com/2010/02/05/the-power-of-vuhdo/</link>
		<comments>http://indecenthealer.wordpress.com/2010/02/05/the-power-of-vuhdo/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 12:24:58 +0000</pubDate>
		<dc:creator>indecenthealer</dc:creator>
				<category><![CDATA[Decent]]></category>
		<category><![CDATA[Raiding]]></category>
		<category><![CDATA[addons]]></category>
		<category><![CDATA[fail]]></category>

		<guid isPermaLink="false">http://indecenthealer.wordpress.com/?p=78</guid>
		<description><![CDATA[We have been at it again. Racing through Icecrown Citadel &#8211; 10 men (or well.. 10 strange people) on a mission. And as it is by now expected &#8211; from most, that is &#8211; we sort of waltzed through past the poor Saurfang who carried the body of his boy off. Yes, there were no [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=indecenthealer.wordpress.com&amp;blog=11012530&amp;post=78&amp;subd=indecenthealer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>We have been at it again. Racing through Icecrown Citadel &#8211; 10 men (or well.. 10 strange people) on a mission. And as it is by now expected &#8211; from most, that is &#8211; we sort of waltzed through past the poor Saurfang who carried the body of his boy off.</p>
<p>Yes, there were no wipes, and few deaths on the way there. I still consider that an achievement, considering that we raid in more or less constantly changing group setups. But ok, everyone sort of knew what to do.</p>
<p>On we went, past Precious and Stinky, and into Festerguts little domain. And there, our oh so successful group was gutted.. repeatedly.</p>
<p>Yes, we had several wipes. Let us just assume that the first few (one or two) were actually caused by <strong>The Group™</strong> needing the time to adjust to each other. I mean, it is quite a step up in difficulty from good old Saurfang (see how he is now good old, while only 3 weeks ago he was the bastard who randomly killed everyone ?) to Putricides twins. Right.. twins.. i am not even sure they are, but they sure look and sound like it.</p>
<p>But, that adjustment done, we still did not manage to get things done. At some point during the fight, usually when the damage output was high, one of the tanks would suddenly keel over, with me (the tank healer, as you may have guessed) staring at the screen, wondering who the hell ate all those nice heals i threw out.</p>
<p>Looking through the death log (a recently discovered function in Scada), i realized that the tank in question had  not been hit with that many heals at the time. And that had me puzzled. I could not, for the life of me, understand where that long gap in healing had come from. I had been constantly tossing out heals.</p>
<p>Now, i have to mention that in order to survive the fight, i usually do not just spam Holy Light, but use a mix of Holy Light, Flash of Light and Holy Shock. This seems a lot more mana efficient while not really being that big a risk. Or so i thought before that fight. So, paging through the deathlog, i would notice gaps i could not quite explain. It was as if someone (or something) had eaten one of my healing spells before the tank got it.</p>
<p>Yes, i did look around at my companions. None of them seemed to have any inclination of staying longer than necessary staring at Festergut, and inhaling his definately foul-smelling gas. So it seemed very unlikely that they would do such a thing. I mean, everyone knew that once one of the tanks keeled over, the enrage timer would shorten significantly, as the other tank would take out the melee team once sufficiently prepared by Festergut.</p>
<p>And yes, Festergut himself somehow did not seem capable of such a feat &#8211; stealing a healers spell &#8211; come on. That cannot be true.</p>
<p><a href="http://indecenthealer.files.wordpress.com/2010/02/festergut.jpg"><img class="alignright size-full wp-image-79" title="festergut" src="http://indecenthealer.files.wordpress.com/2010/02/festergut.jpg?w=314&#038;h=359" alt="" width="314" height="359" /></a>And suddenly it hit me. The spell had not been eaten, really. It had been redirected. And while Festergut was definately having his own part in this, the person to blame was really me, not him. After all, it was me who allowed him to do so, by the power of Vuh&#8217;do.</p>
<p>Again, i have to ask for a bit of indulgence while i explain this to those who are not familiar with it. Vuh&#8217;do gives me a very nice 6-mole window for my whack-a-mole game. (right, sometimes it is a 9 mole window, but lets not go there now). The 6 moles are, left to right.. the first tank. The first tank&#8217;s target. The first tank&#8217;s target&#8217;s target. And then the same for the second tank. And since my heals should always hit the tank which Festergut tries to smash through the floor into the rooms below, it seemed sensible to let him tell me whom to heal.</p>
<p>So, effectively, i had reduced my whack-a-mole to a one mole game. Just keep healing Festerguts target, and you are fine, i thought. Well.. that is WRONG. Now, don&#8217;t get me wrong, this has worked out rather well on a number of encounters, which is why i did not challenge the method until very late. But it is a fact that Festergut will turn to cast bad things at other people too. And since there is a significant delay between me summoning that nice, soothing holy light, and the light actually hitting my target, he has enough time to turn back and deliver yet another crashing blow to the poor tank well before the light reaches him. (talk about the speed of light.. not that fast now)</p>
<p>So, it seems that was exactly what happened. In healing his target, i accidently healed a random raid member, who undoubtedly also enjoyed being basked in this wonderful light. Still, in the end they hardly needed it as much as the poor tank did.</p>
<p>And &#8216;lo and behold &#8211; once i turned back and healed my two charges separately, always sending the light exactly where i wanted to, and not where Festergut tried to redirect me to, things went a lot more smoothly, and we finally had the long-expected victory.</p>
<p>Not by the power of Vuh&#8217;do &#8211; sometimes that power can tempt us to do foolish things.</p>
<p>What is the bottom line of this &#8211; There is a lot of power in Vuh&#8217;do. Or in any other addon which does the same. But with all that power comes the responsibility to think about what you use how and when. Sometimes, the true power lies in ignoring the special things they can do to you, and go back to the basics.</p>
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		<title>De(s)cent</title>
		<link>http://indecenthealer.wordpress.com/2010/01/29/descent/</link>
		<comments>http://indecenthealer.wordpress.com/2010/01/29/descent/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 21:39:57 +0000</pubDate>
		<dc:creator>indecenthealer</dc:creator>
				<category><![CDATA[Raiding]]></category>
		<category><![CDATA[random ramblings]]></category>

		<guid isPermaLink="false">http://indecenthealer.wordpress.com/?p=75</guid>
		<description><![CDATA[I was raiding again. And healing. And it was ok. Sort of. A guild run through Icecrown Citadel. 9 fellows from my guild and i ran in, and some came out with shinies. So it should be a success. Why am i not feeling successful then ? Actually, there are a few reasons for it. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=indecenthealer.wordpress.com&amp;blog=11012530&amp;post=75&amp;subd=indecenthealer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I was raiding again. And healing. And it was ok. Sort of.</p>
<p>A guild run through Icecrown Citadel. 9 fellows from my guild and i ran in, and some came out with shinies. So it should be a success. Why am i not feeling successful then ?</p>
<p>Actually, there are a few reasons for it. One was the end. We tried to take down Festergut, but he actually managed to gut our tanks with an amazing consistency. And no amount of healing could actually fix that. Of course, i was trying my best, but this time, my best was not quite enough. Not that it was just me. Overall, i have to say that the performance of the raid was &#8216;not quite good enough&#8217;. Not that there was anyone especially indecent. But it just was not enough. In the end, the reappearing inhabitants of the citadel and the late hour put an end to our attempts to survive being in the same room as Festergut.</p>
<p>But that was just one thing. For some reason, the whole trip was more a descent into some dark place. Or at least that was how it seemed.  The whole thing did not really start well either. A late cancellation and someone just failing to show up had us waiting inside the citadel for some time, while our RaidLeader™ tried his best to fix things. Several options were thrown around and i spent most of the time sitting back, idly commenting on things to one of my friends.</p>
<p>Once we were off, things improved. Lord Marrowgar fell apart with little effort, and Lady Deathwhisper was quick to follow, after a few close calls with her followers. Still, i felt rather dissatisfied with our performance there. Too many deaths to really claim to have won the fight smoothly, but the sheer power of the raid got it done in the end. So it was no surprise that the gunship battle went the same way, and soon enough we were standing up on the top, listening to Saurfang the older and Saurfang the younger hold their respective monologues.</p>
<p>On that note &#8211; why didn&#8217;t Blizzard introduce some method of checking that everyone present had already done this successfully &#8211; allowing for a slightly faster start ? Yes, it is a moving story, and i personally like finding such story arcs, but after the 20th time, it does sort of get.. well.. boring ?</p>
<p>But back to the raid. Once more, we managed to defeat the evil marks he threw out &#8211; despite him picking both healers for marks this time &#8211; and were allowed to pass through the door roughly 90 minutes after we had kicked Marrowgar in the non-existant shin. Overall, not a bad pace.</p>
<p>So.. things seemed to have gone well. But still i was out of it, and it did not really feel fun.</p>
<p>We ran through the fumes (with the almost obligatory comical death, this time provided by our <em>Priest with the burning hoodie</em>.  From there on, things went smooth until after Precious was put down. We did need to take a break, and this little healer went off to get something to drink, only to return to the high pitch blip which signals &#8216;low health&#8217;.</p>
<p>Apparently someone decided we might as well play with Stinky too, and this time, it was the dog who had the long end of the stick. Proves that even a grumpy healer is better than no healer. Or something like that.</p>
<p>Oddly enough, there was rather little joking about that &#8211; something which i consider unusual. Or perhaps it is just me being overly sensitive about that just now. Then came the usual 10 minute break after 2 hours raiding. It is a tradition in our Raids, and one which i very much appreciate &#8211; it gives people to do those things which would cause extended afk&#8217;s at inopportune moments else. And we joked how there was no such thing as a 5 minute break, neither in school, nor in college or university &#8211; people would always check the clock, see &#8220;oh, i was to go back 3 minutes ago, i&#8217;ll better finish my coffee and get going&#8221;. We pretty much agreed on that, so it was little surprise when the first ready check (the one to see who was back after the break, usually done one or two minutes after everyone was supposed to be back) yielded a few people being afk. But honestly, folks, what is the deal with going out of the instance, taking a port / ship / whatever to visit Ogrimmar, and then ask the raid to walk out to the stone to summon you back ?</p>
<p>I was honestly wondering what was going on. I mean, it was a 10 minute break. If you just take a hearth stone to Dalaran, race towards the Orgrimmar portal, click through it, and then head back to the airship to return to Northrend, you will not be back in Icecrown citadel before the 10 minutes are up. NOT Decent. Definately not. Having 9 people wait because you just HAD to check something on the AuctionHouse mid raid is a no-go.</p>
<p>From then on, things went down hill. We took several shots at Festergut, but it was always our tanks who ended up gutted, not the abomination. I could try to analyze what caused that, but that would really be beside the point. I would rather look at my mood during the raid. Obviously, the wiping did not really improve it. But neither did the waiting in the beginning, nor the waiting in the middle. And going through the Citadel with more wipes or near wipes on the random inhabitants in the halls than on the first four bosses (who actually should be the real challenge there) also did not really help to lighten things.</p>
<p>So what is the story behind this. It actually links back to Chastity, who commented on <a href="http://www.righteousorbs.com/?p=1309">making an effort</a>. There truly is no trying. That goes for signing up for raids.. for being on time.. for being on top of your game, even on the arguably easier intermissions between the big denizens of the citadel.. for being back in time after a break.. for all that. Last night left me with the feeling that too many people just did not do that. Or at least not consistently. Else, the run would have been a lot more fun.</p>
<p>But &#8211; making an effort is also true for your own mood. Looking back at this raid, i have to say that despite all these things, there is but one person to blame for me not feeling that it was fun&#8230; and that is.. <em>ME.</em></p>
<p>You see.. WoW is like a mirror. You can loose yourself in it, and it can keep you happy, amused and all, but it will rarely give you anything you do not put in at the same time. You feel bored &#8211; well.. you will still feel bored while standing around wondering what to do. You feel moody &#8211; well.. sorry to say, but it is very unlikely that something from the game will actually lighten the mood. So, it does stand to reason that it is worth making an effort to be positive when logging into the game. Only then will the game be able to provide you with an afternoon or evening of fun.</p>
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		<title>Rambling raid</title>
		<link>http://indecenthealer.wordpress.com/2010/01/27/rambling-raid/</link>
		<comments>http://indecenthealer.wordpress.com/2010/01/27/rambling-raid/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 08:27:07 +0000</pubDate>
		<dc:creator>indecenthealer</dc:creator>
				<category><![CDATA[Raiding]]></category>
		<category><![CDATA[random ramblings]]></category>

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		<description><![CDATA[We raided again last night. And despite all attempts to mess things up, we were actually successful. Four bosses in 3 hours, with several breaks to replace people, long-winded explanations of things which happened quite differently &#8211; not a bad record. Ok &#8211; this is Ulduar, we are speaking of, not ICC. Still &#8211; we [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=indecenthealer.wordpress.com&amp;blog=11012530&amp;post=67&amp;subd=indecenthealer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>We raided again last night. And despite all attempts to mess things up, we were actually successful. Four bosses in 3 hours, with several breaks to replace people, long-winded explanations of things which happened quite differently &#8211; not a bad record.</p>
<p>Ok &#8211; this is Ulduar, we are speaking of, not ICC. Still &#8211; we had an inexperienced raid leader (me), a couple of people who were new to Ulduar. Perhaps even someone new to Raiding &#8211; i actually am not sure. We also had Mrs. Squish for tank. So, all that said, it still was a success. We had fun, we one-shot the golf caddy with 2 towers up (not a mean feat considering some had not caused it to fall apart ever before), and generally had far fewer deaths than i had feared with our setup.</p>
<p>Once it was all over (all too quickly, if you ask me), we sat back and looked at what we did / had. And one thing dawned on me.</p>
<p>Pulling in a highly overgeared tank (controlled by a very experienced and generally nice player, mind you) actually led us to the first trash wipe. Not that i want to blame the tank for it. But it did make me ponder. So i had a closer look at what happened afterwards. And i noticed a few things which happen if you have people like that in the raid</p>
<ul>
<li>things get easier &#8211; no surprise, considering how things scale with equipment</li>
<li>deaths are more likely  &#8211; this was a surprise to me, but it is sort of easily explained.
<ul>
<li>Assuming the higher gear is on a  dps, chances are they will rip aggro from the poor tank. (Mrs. Squish.. remember ? Squishy, with an eye only for defense (to reach the cap) and just enough threat to keep a few baying hounds on her).</li>
<li>Assuming the higher gear is on a tank, chances are they will run in thinking &#8220;we can SO do this&#8221;, only to find out that the healers have trouble keeping the tank up, and the dps cannot quite follow-up. (Having the tank top the dps list is not necessarily good, you know)</li>
<li>Assuming the higher gear is on a healer, there is a significant risk of someone saying &#8220;I can SO soloheal this&#8221; <a href="http://snottydin.blogspot.com/">(snottidyn anyone ?)</a>. And suddenly, the raid takes damage left, right and center. It is then that the healer may find out that sometimes you can fail at healing with an almost a full mana bar.</li>
</ul>
</li>
<li>Tactics become less important. Many things can just be powered through with enough health / mana. Sometimes, some of the squishier people do not make it alive, but the raid itself prevails.</li>
<li>There are a few more &#8216;oh shit&#8217; moments, but there are less &#8216;oh shit&#8217; wipes.</li>
</ul>
<p>Don&#8217;t get me wrong &#8211; i do  not want to point fingers at anyone. But i am challenging some of my own thoughts about how  going to a lower end raid instance could actually teach people about raiding. And i am wondering if it is right.</p>
<p>There is little doubt in my mind &#8211; during the explanations for the golf caddy, some people sat back yawning, thinking &#8220;let&#8217;s do this already, all these words are sort of pointless.. we know the drill&#8221;. And yes, they did know the drill. And most likely, they were right &#8211; given the setup, we probably would have made it without that many words. But we would have had a few people staring at their screen, wondering what the hell was going on, and also what hit them. But for me, those explanations were vital. On the one hand because they (hopefully) gave the new people a few pointers what to do and what not to do, and on the other hand because <em>I</em> needed to explain them.</p>
<p>Right.. that probably did not make sense for most people. So, allow me to mention something, which may (or just not) be known. I run these raids for three reasons.</p>
<ol>
<li>seeing  Ulduar &#8211; <strong>all</strong> of it. Including the bosses which usually are left out when taking a dive towards the (previously acclaimed) ultimate evil at the bottom.</li>
<li>learning to lead raids. And believe me, it takes a lot of learning.</li>
<li>introducing people to raiding.</li>
</ol>
<p>So, doing those explanations is just as much for me, as it is for people who have not done a specific fight.</p>
<p>Now &#8211; that was the rambling part. And now (even more than before putting all this down) i am wondering if i am not missing a point. Yes, i can introduce people to raiding this way. There are quite a few things done differently when you are paired up with 9 or 24 others. But considering that we can (and actually did) muscle through complicated encounters by simply ignoring certain aspect which would take the raid and spread it on the ground in a thin film were it not so blatantly overgeared, it seems questionable if the introduction is that good.</p>
<p>On that note &#8211; it was still a lot of fun. Which proves, sometimes events with dubious qualities can provide a high amount of amusement.</p>
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		<title>the lost challenge</title>
		<link>http://indecenthealer.wordpress.com/2010/01/19/the-lost-challenge/</link>
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		<pubDate>Tue, 19 Jan 2010 13:13:21 +0000</pubDate>
		<dc:creator>indecenthealer</dc:creator>
				<category><![CDATA[Thoughts which did not fit into the comment box]]></category>
		<category><![CDATA[challenge]]></category>
		<category><![CDATA[old world]]></category>

		<guid isPermaLink="false">http://indecenthealer.wordpress.com/?p=56</guid>
		<description><![CDATA[Good afternoon everyone. This is a post for the new category of &#8220;what did not fit into the comment box&#8221;. It is (like the upcoming posts in this category) triggered by things found in various other blogs which have me tempted to write lengthy comments which few people will read. Recently, there has been a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=indecenthealer.wordpress.com&amp;blog=11012530&amp;post=56&amp;subd=indecenthealer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Good afternoon everyone.</p>
<p>This is a post for the new category of &#8220;what did not fit into the comment box&#8221;. It is (like the upcoming posts in this category) triggered by things found in various other blogs which have me tempted to write lengthy comments which few people will read.</p>
<p><a href="http://indecenthealer.files.wordpress.com/2010/01/challengewanted1.png"><img class="alignright size-full wp-image-60" title="ChallengeWanted" src="http://indecenthealer.files.wordpress.com/2010/01/challengewanted1.png?w=300&#038;h=404" alt="" width="300" height="404" /></a>Recently, there has been a lot of talk on how Blizzard is nerfing the lower tier content to become easier. Take, for example, <a href="http://wildgrowth.wordpress.com/2010/01/12/no-pug-left-behind/">this</a> post on some plans to streamline current Wrath heroics. (or <a href="http://priestwithacause.blogspot.com/2010/01/instance-patch-notes-that-im-afraid.html">this</a> more satirical version, which unfortunately may yet become reality). It points to a constant theme: Existing content will be made easier, and less time consuming to complete. And most comments have been less than happy with these plans. Alternatively, you can take a look <a href="http://thebarrenschat.wordpress.com/2010/01/12/the-faceroll-generation/#comment-165">here</a>, for a bit more in depth view on what is/has been done.</p>
<p>There is a recurring theme to this. Blizzard is lowering requirements for people to get ready to experience the current tier&#8217;s content. And they are doing it on a larger scale than before. It has been the case with most raid instances that once the next tier content was out, access to and requirement for the existing content was lowered (Karazhan, Molten Core or Blackwing Lair anyone ?). But while running through older content was once a requirement to gear up, this has now become neglectable. People no longer need to fight through Ulduar (or force themselves to endure TotC) to obtain what is needed to enter Icecrown Citadel. No, they can now get 98% ready by simply running these &#8220;streamlined&#8221; heroic instances. And they do this. And while they do this, complaints about &#8220;irritating mechanics&#8221; and &#8220;stupid encounters&#8221; pop up in the official forums.</p>
<p>Some of us (that is the people who have fought our way up the &#8220;difficult&#8221; path when some of the now nerfed content was actually shiny and new) feel that the game is being dumbed down. And i would agree to this. Making things easier does usually give this impression. But if i look at the current content, the challenges are still there. And there, Blizzard seems intent on bringing challenging encounters for people to fight through. So is it really the plan to simply make the game easier ? Somehow, i doubt it.</p>
<p>Yes, Blizzard is making it easier to reach a level where people can experience the current content. And in a way, this is successful and needed. It was not so long ago when i read a post in a blog (sorry, i no longer have the link) where someone complained that their alt was forced to &#8220;experience Northrend content without being able to fly past&#8221; simply because cold weather flying was not available before lvl 78. Now, this limitation has been lifted somewhat, but people still need to have one character who obtained the book <em>the normal way</em> before just buying their way out. Isn&#8217;t this also making things easier ?</p>
<p>I have my very own view on this. And to a large degree, it is based on my experience trying to level up just weeks after Burning Crusade was released. It was.. strange. I would not say it was difficult &#8211; it really was not. It was more difficult than it is now, and definately more time consuming. But it was not really a challenge &#8211; with one notable exception.</p>
<p>Getting a normal instance run through Razorfen Kaul, Uldaman, Maraudon or Zul&#8217;Farrak was next to impossible. Even accessible and comparably fun (and easily accessible) places like the Scarlet Monastery cathedral required hours of waiting for a group to be found. And more often than not, someone in the group would get bored and call in one of their lvl 70 friends to boost the group through. By the time i was ready for places like Dire Maul, Scholomance, Stratholme or Blackrock Depth and Spire, i had already given up on experiencing &#8220;the challenge™&#8221; in the old world. So, in all honesty, i did not learn to play my character well before hitting the outland instances. And even there, it was more like breezing through with the help of some high level firepower than trying to do things right.</p>
<p>Now with Wrath of the Lich King out, with 10 more levels, and a whole new bag of instances and heroic instances to hone your skills, things have gotten even worse with that regard &#8211; which in the end leaves Blizzard with huge areas of the game which are used by a small percentage of the playerbase. Nowadays, you can actually do a /who <em>insert_name_of_non_wrath_instance_here</em> and be hit with less than 50 names. And if you select the right instance name, you will most likely find.. none. Like the day i was working through Dire Maul for my own achievement. Every once in a while i would check who else was there, only to find that my poor paladin was the only character on the server to be stuck in Dire Maul.</p>
<p>Why is that so ? Or rather, why is it so now, while it was different when the server was younger ? Apparently, most people want to experience the game where it is fresh and new &#8211; and that, truth to be told &#8211; can only be done with a character at level 80 with a certain minimum gear requirement. So most people will try to reach that state &#8211; as fast as humanly possible. And while doing that, most people will try to circumvent whatever is percieved to slow down the path.</p>
<p>Why is it that even after the nerf, 9 out of 10 times when Occulus is the random dungeon, the group will find themselves one member short ? Why is it that more and more groups choose to not fight certain bosses, despite them loosing badges over it ? In my eyes, it is simply because in the end, they feel it is more beneficial to just race on past that content, in order to reach the shiny goal of being lvl 80 and entering Icecrown Citadel.</p>
<p>So, in all honesty, what Blizzard is doing (or intending to do) is what the majority of their subscribers want &#8211; if they are willing to admit it or not. I would bet that some who posted their disdain on the discussed heroic changes will actually come to appreciate them when they want to quickly get an alt up to the raiding requirements.</p>
<p>If we look ahead towards Cataclysm, which undoubtedly will bring new levels, and new challenges, we will see that more of the old places will be either removed (see the old naxxramas, which i would have loved to see before it flew off to Northrend), reworked (see Onyxia), or simply forgotten.</p>
<p>Does that mean the challenges which Ercles is mourning have passed ? No. They are still there. They may not be the same challenges as people remember, but they still exist. And it is up to us to find them. Each and every one of us who complains that things have gotten just that much easier. Noone forces us to take the easy path. It is still possible to gather a group of friends and hit Zul&#8217;Farrak to experience the stairs event anew. And it will be just as challenging, if you choose your friends well.</p>
<p>In the end, there are a few things which i consider sad.</p>
<p>Streamlining content will cause people with less skill run into challenges which are meant for people who know what they are doing. They will have a much steeper learning curve than would be necessary, if the current heroic instances had retained their difficulty. That is, if they had not chosen to pass them by anyhow.</p>
<p>Streamlining content causes people to miss out on some fantastic quest lines and story arcs, and as odd as it sounds, it makes the game just so much more difficult for the genuine new players. Not because the game itself is more difficult, but because it is even less likely to find characters which share both the level bracket and the leveling speed. Which makes people loose out on the fun the lower 70 levels can offer, if you share them with people who progress at a similar pace.</p>
<p>So &#8211; i challenge you. All of you. I challenge you to find your own challenges in the old content. And to complete them. Alone, or preferably with friends. The challenge is not lost. You just need to remember that it is where you find it.</p>
<p>- oh.. and of course, i would not mind to read about it, too.</p>
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		<title>Healing is..</title>
		<link>http://indecenthealer.wordpress.com/2010/01/12/healing-is/</link>
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		<pubDate>Tue, 12 Jan 2010 14:14:51 +0000</pubDate>
		<dc:creator>indecenthealer</dc:creator>
				<category><![CDATA[Decent]]></category>
		<category><![CDATA[decency]]></category>
		<category><![CDATA[Healing]]></category>

		<guid isPermaLink="false">http://indecenthealer.wordpress.com/?p=51</guid>
		<description><![CDATA[Tam&#8217;s recent post over at Righteous Orbs sort of made me think. Is healing easy / easier than dps ? Is it more fun, more stress, or just.. more ? Ercles commented that for him, healing is more stressful, while dps (until you have mechanics of an encounter hard wired into your brain) is more [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=indecenthealer.wordpress.com&amp;blog=11012530&amp;post=51&amp;subd=indecenthealer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Tam&#8217;s recent <a href="http://www.righteousorbs.com/?p=1266#comments">post</a> over at Righteous Orbs sort of made me think. Is healing easy / easier than dps ? Is it more fun, more stress, or just.. more ?</p>
<p><a href="http://thebarrenschat.wordpress.com/">Ercles</a> commented that for him, healing is more stressful, while dps (until you have mechanics of an encounter hard wired into your brain) is more challenging. And in a way, i am inclined to believe him. There is a certain &#8220;do not mess it up or it will all go to hell&#8221; quality about healing, and most boss fights are over once one or two healers are down, while they can still be won with one or two dps down. But perhaps that is seeing things too simple ?</p>
<p>Looking through the web, i came across quite a few posts which claimed this or that being easier or better. (one recent example can be found <a href="http://www.gamefaqs.com/boards/genmessage.php?board=534914&amp;topic=52833768">here</a>) Finding a consensus on this seems not that easy, and as the last poster commented (oh, not this again) it seems to be a point which is difficult to agree on.</p>
<p>So, i actually want to stay away from trying to claim one to be harder than the other. In my eyes, it is a lot about how you like to play your game. So, for some people, it is easier to tank things, while for others it is easier to keep things alive, while the third group prefers to make things dead. Preference in the end.</p>
<p>Let us look back at what Tamarind wrote :</p>
<blockquote><p><a href="http://www.jfrankcarr.com/images/motivational/trained_monkey.gif"><img class="alignright" title="trained monkey" src="http://www.jfrankcarr.com/images/motivational/trained_monkey.gif" alt="" width="200" height="150" /></a>&#8230; DPS Get Bad Press. There’s too much talk about interchangeable DPS, or stupid DPS, or DPS just not being as important or necessary as tanks and healers. Bullshit. In that fight, I stood at the back in my sissy room and cast flash heal and prayer of mending (everybody was generally too spread out for AoE heals to be very effective) and that was it. A monkey could have done it, assuming you programmed my flash heal button to give him a banana, or an orgasm, every time he cast it. The DPS, by contrast, were changing targets, running around, controlling adds, co-ordinating attacks on the shield &#8230;</p></blockquote>
<p>While he is probably very right in stating that raid healing in that encounter is like a very simplistic single target &#8220;whack-a-mole&#8221; game with a limited need for location awareness (&#8220;do not stand in the green stuff &#8211; ever&#8221;), i personally do not see this as a negative comment, and i definately do not read it as &#8220;Healing is Facerolling&#8221;, as DwRedux commented on it. Different encounters have different levels of complexity for different people, and this one specific one seems to be a dps challenge.</p>
<p>So, healing is not facerolling. But what is it ? It is an evil whack-a-mole. At least on that, most healers seem to agree. And for me, quite a bit of fun comes into it when you actually realize that sometimes you can predict the right mole to show up, and whack it just before the had is up, so to speak. That makes it</p>
<ul>
<li>different from dps, as you actually can (and probably should) try to anticipate what will happen, and act against it</li>
<li>easier than dps, because in the end, your array of targets varies little, and there are just two main distractions. (staying in range of the moles, and not staying in whatever stuff you should move out of)</li>
<li>Fun.</li>
</ul>
<p>So, for me (and yes, this is a purely personal preference, and should not be seen as any kind of global statement), healing is primarily a lot of fun. A bit more fun that dps (which i have tried, too)</p>
<p>But, going back to what i mentioned above, healing is also more stressful. Mostly, (and again Ercles mentioned that, but allow me to repeat it) because of the risks.  There usually are fewer healers than dps. So, losing one has a bigger impact on overall performance than losing a dps. Losing a tank is worse (undeniably), but different from the tanks and dps, it is the job of the healers NOT to lose anyone. So, in a simplistic world, people could say losing any raid member means the healers were not quite good enough.</p>
<p>Before everyone jumps on this &#8211; i know that anyone can actively ensure that their character will not make it to the end of the fight alive. And in some fights, it is impossible to keep all the moles whacked. But the truth still is &#8211; if a healer misses too many moles, the game is over before the bad guy (or lady, as in this case) has been taken down.</p>
<p>And that is the responsibility of all healers. Be it raid or tank healing, the main game is &#8220;do not miss too many moles or the game is over&#8221;. Raid healers have more moles, and might loose a few permanently in a fight. Tank healers usually have just one mole, and may never fully lose that, but might miss a few bonks if they recover well enough.</p>
<p>That is unique to healing. Dps and Tank mechanics change in their own way between encounters, but for healing, the major chain (aside of global effects) is the &#8220;mole dynamics&#8221;. Of course, there are more and less interesting encounters out there.</p>
<p>I peronally like Saurfang&#8217;s moles. Lazy start, very regular mole appearance, followed by a frantic finale. Also, i am looking forward to one of the yet not seen encounters, where there is actually a mole which needs to be hammered down before all the other small moles have been lost.</p>
<p>So.. where is my bottom line ?</p>
<p>Unsurprisingly, healing is</p>
<ul>
<li>fun
<ul>
<li>sometimes stressful
<ul>
<li>mole-heavy
<ul>
<li>resource management
<ul>
<li>and of course</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
<p style="padding-left:300px;"><strong>decent.</strong></p>
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